Gizmos help move, rotate,
and scale 3D objects and subobjects.
Display the Gizmos
Gizmos are available only in 3D views
that are set to use a 3D visual style such as 3D Hidden. You can
set the gizmo to be displayed automatically when you select a 3D
object or subobject. Gizmos are also displayed during the 3DMOVE, 3DROTATE, and 3DSCALE commands.
If the visual style is
set to 2D Wireframe, entering 3DMOVE, 3DROTATE, or 3DSCALE automatically
converts the visual style to 3D Wireframe.
By default, the gizmo
is initially placed in the center of the selection set. However,
you can relocate it anywhere in 3D space. The center box (or base grip)
of the gizmo sets the base point for the modification. This behavior
is equivalent to temporarily changing the position of the UCS as
you move or rotate the selected objects. The axis handles on the
gizmo constrain the movement or rotation to an axis or plane.
For best results, use
object snaps to locate the grip center box.
Switch Between the Gizmos
Whenever
you select an object in a 3D view, the default gizmo is displayed. You
can select a different default on the ribbon, or change the value
of the the DEFAULTGIZMO system variable.
You can also suppress the display of gizmos when objects are selected.
After the gizmo is active,
you can also switch to a different type of gizmo. The switching
behavior differs, depending on when you select the objects:
Change the Gizmo Settings
The
following settings affect the display of gizmos:
- Default gizmo. The DEFAULTGIZMO system variable
specifies which gizmo is displayed by default when an object is
selected in a view with a 3D visual style. You can turn off display
of the gizmo. This setting is also available on the ribbon.
- Default location. The GTLOCATION system variable
sets the default location of the gizmo. The gizmo can be displayed
at the center of the selection set (default), or it can be positioned
at the 0,0,0 coordinates of the current UCS.
- Automatic display. The GTAUTO system variable
sets whether gizmos are displayed automatically whenever you select
objects in a 3D view that is set to a 3D visual style (default).
If you turn off this system variable, the grips are not displayed
until the gizmos are active.
- Conversion of move, rotate,
and scale operations from 2D to 3D. Turn on the GTDEFAULT system variable
to start the 3DMOVE, 3DROTATE, or 3DSCALE command automatically
when the MOVE, ROTATE, or SCALE command is started in a 3D view.
This system variable is turned off by default.
- Active status of subobject
grips. If you select a subobject,
the GRIPSUBOBJMODE system variable
sets whether the subobject grips are active immediately. Setting
subobject grips to be active upon selection helps you modify groups
of mesh subobjects without selecting them again.
To specify which 3D gizmo
is displayed by default when an object is selected
- Click Home tab
Subobject
panel
Move
Gizmo, Rotate Gizmo, or Scale Gizmo.
To suppress the display
of the 3D gizmo when an object is selected
- Click Home tab
Subobject
panel
No
Gizmo.
To set the default location
for gizmos
- At the Command prompt, enter gtlocation.
- Do one of the following:
- Enter 1 to set the
location at the geometric center of the selection set.
- Enter 0 to set the
location to overlap the UCS icon.
- Press Enter.
To relocate a gizmo
- Right-click the center box (base grip)
of the gizmo. Click Relocate Gizmo.
- Click in the drawing area to specify
a new location.
To change the type of gizmo
while moving, rotating, or scaling objects
- Select the 3D objects that you want to
move, rotate, or scale.
- To modify the entire object, select the
object.
- To modify a subobject (face, edge, or
vertex), press Ctrl+click the subobject. (You can limit the selection
set by specifying a subobject selection filter on the shortcut menu.)
- Hover the cursor over an axis handle
on the gizmo until it turns yellow and the axis vector displays.
Then click the axis handle.
- Press the Spacebar to cycle through the
gizmo types until the correct gizmo is displayed.
When you change gizmos this way, the movement
remains constrained to the selected axis.
NoteYou cannot use the
Spacebar to change the type of gizmo when the
3DMOVE,
3DROTATE, or
3DSCALE command is active.
Commands3DMOVE
In a 3D view, displays
the 3D Move gizmo to aid in moving 3D objects a specified distance
in a specified direction.
3DROTATE
In a 3D view, displays
the 3D Rotate gizmo to aid in revolving 3D objects around a base
point.
3DSCALE
In a 3D view, displays
the 3D Scale gizmo to aid in resizing 3D objects.
System VariablesDEFAULTGIZMO
Sets the 3D Move, 3D
Rotate, or 3D Scale gizmo as the default during subobject selection.
GRIPSUBOBJMODE
Controls whether grips
are automatically made hot when subobjects are selected.
GTAUTO
Controls whether 3D
gizmos are automatically displayed when you select objects before
you start a command in a viewport with a 3D visual style.
GTDEFAULT
Controls whether the
3D Move, 3D Rotate, or 3D Scale operation starts automatically when
you start the MOVE, ROTATE, or SCALE command in a viewport with
a 3D visual style.
GTLOCATION
Controls the initial
location of the 3D Move, 3D Rotate, or 3D Scale gizmo when you select
objects before you start a command in a viewport with a 3D visual
style.